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Over the past 14 years I have been lucky enough to contribute to amazing franchises, build solid friendships and learn from top talent.

My passion for creation ranges from extensive digital 3D environments, props and vehicle creation for next generation video game development, brand and mobile development to traditional print. My goal is to produce memorable creations that generate impact and excitement.



I am currently a Environment Art Lead at Microsoft - Turn 10 Studios.
Below is a list of companies and franchises I've done work for.
Credited Game Titles


View on MobyGames

In addition to my duties as a Lead Artist at Ubisoft Toronto,
I served as an ambassador and attended a number of student mentorship programs. I was also selected to join the panel of judges at Level Up Showcase 2017 and Ubisoft's NXT Showcase 2018, 2021
Media Mentions
I had the pleasure of being interviewed by 80 LVL about my work on DEUS EX MANKIND DIVIDED. The interview can be read here
David Chan 3D Artist Interview Deus Ex Mankind Divided Eidos 80 LVL
My artwork was featured on Keyshot 3D social media pages (Instagram and Facebook on Sept 6 2018)
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